![]() Once you get the upgraded radio and the first Adler letter (story-related), you're going to want to break off and gather all of the collectibles. Depending on how you played, Michael will either mention leaving with Clarissa (choose “Sounds exciting!” “You should do it”) or going to school out of state (encourage him to leave). Inside Bunker – Use the tape player after unlocking the door, and use the radioįlashbacks - “He should break up with Clarissa” “Do what you feel is best” “Michael should go out on his own”. Outside Bunker – interact with everyone before entering “It's okay, Nona” “He'd be flattered” “He knew” I'm saving everyone.”īridge Stand – tape players on bridge – Talk to Nona. Note: you have a countdown from ten to find all three items the counter won't restart with each item.īridge Stand – Jonas' deal – “No way. “Are you okay?”Īdler Estate – I spy game – Television (next to Jonas), painting (next to Ren), portrait (next to Nona). US Army RCS – hangman game - “US Army Radio Communications School” “Cookies” (, as the controls are inverted) “85”Īdler Estate – after finding boat keys – Talk to Nona. Relay Point – after Nona radios - “We should go get her” “Are you okay to go?” (may not be necessary) Harden Tower - “Ren sounded bad, though” “Ren in the woods”īridge Stand – after turning on power, while walking to the bridge ferry - “You're right.”Ĭamp Grounds – finding Nona - “We're looking for Ren” “Wait a second, Nona” “You should come with us” “For all of us” (this might not be necessary) “So.About Ren.” “As a boyfriend” “Just think about it” “Think about dating him?” When you hop the fence, DON'T choose “About Nona.” Moving on.”īeacon Beach – after Ren leaves - “Maybe later.” Walk over to Nona and talk to her. Remember: you're not obligated to say anything just because the options are there, so if you're not sure if something is particularly nice, just don't press any of the buttons.īeacon Beach – Clarissa's truth or slap question - “Okay. Otherwise, just use your best judgment as to what is nice and what is mean. Here are the following important choices, in order, you'll want to make during your nice playthrough. Step 1: Be a nice person, while getting all collectibles I've listed the steps from most to least trophies obtained. Note: These steps can be done in any order, as you will be playing the game through a total of three times. Use this to your advantage and back up your save periodically, just in case you make a mistake, especially during the silent playthrough. Oxenfree has no manual save option instead, it autosaves every time you enter a new screen (until the bunker, that is). Think of it as a pastiche of Life is Strange and Kentucky Route Zero, with a bit of Stranger Things thrown in. Like many adventure games, it features branching dialogue and a choice-and-consequence system featured in most Telltale games, albeit a bit more subtle in nature. While there, Alex accidentally manages to open a spirit rift with her radio. You play as Alex, as she and a group of her friends travel to the abandoned Edwards Island to party overnight. Oxenfree is a 2016 supernatural thriller adventure game set in the 1980s (maybe?), and written by the main writer of Tales From The Borderlands. ![]() Number of missable trophies: Most of them. ![]()
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